![rise of the reds 1.87 russia rise of the reds 1.87 russia](https://i.imgur.com/pFfSdDE.jpg)
For the last two years, we have been working hard to present to you a variety of new features, including many new units and abilities for all factions, a complete visual overhaul of Russia and the GLA, the much anticipated GLA Recycler mechanic, countless tweaks to the AI and the inner workings of the game – but most notable of all, the inclusion of our own integrated multiplayer platform. Now, the grand moment has arrived as we lift the curtain on our new release. In the name of the SWR team, I want to express my gratitude to all of you who stuck with us for all this time. Version 2.After a long wait of almost two years, we are proud to present you the release of Rise of the Reds Version 1.85. Version 1.87 will add new content for all factions that will be available to all Generals of each faction in preparation for version 2.0. Version 1.86 adds a few new units along with numerous bug fixes and balance changes. Version 1.85 adds a number of smaller features and take into account the reactions and experiences that spawned out of the previous release as well as new content for all factions. Version 1.8 (With 1.802 Patch) was released in December 2012 and added the ECA.
![rise of the reds 1.87 russia rise of the reds 1.87 russia](https://media.moddb.com/images/downloads/1/94/93430/PREVIEW_new_2_6.png)
Spread your underground facilities across the map and unnerve your opponent with a plethora of dirty tricks, including a kill-based secondary income and a harassment-oriented air force.
![rise of the reds 1.87 russia rise of the reds 1.87 russia](https://theengineeringofconsciousexperience.com/wp-content/uploads/2019/05/1556750655_maxresdefault-520x293.jpg)
#Rise of the reds 1.87 russia mod
The project saw its first release under the new management, labeled Rise of the Reds 1.0 SWR Edition, in December 2008, released a follow-up installment called version 1.5 in 2009 and gained further prominence after a merger with Sir Maddoc’s mod Rise of Europe, leading to the planned inclusion of the European Continental Alliance as a second fully unique faction that is currently in the making. Development was moved to what was then known as E-Studios where The Hunter and his team started to overhaul the project from the ground up, extensively redesigning the initially imbalanced and somewhat incoherent Russian faction both visually and technically. However, the project soon fell into a lengthy hiatus and was subsequently adopted and rebooted by The Hunter of Shockwave fame in 2008.
#Rise of the reds 1.87 russia series
After a series of leadership changes first to Grazor, then to Creator, the mod saw its first release in 2006. Rise of The Reds is an ambitious project that started all the way back in 2004, when Red Army started a mod that implemented a resurgent Russian Federation into the universe of Command & Conquer Generals.